From understanding the basics to creating advanced effects like explosions and smoke, ActionScript 3.0: Building Particle Systems covers each step involved in creating particles and building particle systems. Instructor Todd Perkins explains how to make a versatile particle class that controls particle movement, gravity, friction, spin, rotation, fading, scaling, and other movement effects. He also demonstrates how each unique particle system can be added to a real world application. Exercise files accompany the course.
http://rapidshare.com/files/116580416/L.ocm.AS3.BPS.part1.rar
http://rapidshare.com/files/116629630/L.ocm.AS3.BPS.part2.rar
Pass: knowfree.net
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