Undergoing MyBlogLog Verification

Saturday, November 6, 2010

DirectX 3D Graphics Programming Bible


Complete coverage of DirectX 3D graphics programming.

Topics include understanding how DirectX interfaces with PC graphics devices and Windows, mastering 2D and 3D animation basics, harnessing Direct3D retained mode programming to create true 3D animations, manipulating frames, meshes, textures, mipmaps, lights and shadows, and more.

Download

No comments: